Actually, it is a huge deal. I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Mangudai Rate of Fire increased (made slower) to 2.1. Most of the citys 100,000 inhabitants were murdered. This page was last edited on 9 July 2014, at 16:48. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). These include Turks, Italians, Malians and Saracens. by hit-and-running them. Answer (1 of 10): Mongols is an absolute delight to play with. One thing they will never say about you is that you lack passion, or work ethic. Light Cavalry have 30% more HP The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. In-game, the Mongols are specified as a cavalry archer civilization. In 1398 he sacked Delhi, murdering 100,000 inhabitants. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. Yep, that's also my opinion. Thats all. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. The Table shows that Hussar effectiveness goes down when upgrades are missing. Age of Empires Series Wiki is a FANDOM Games Community. Yeah they're a pretty expensive civ. With patch 4.8, Elite Mangudai now have a frame delay of 5. Finally, we must pay attention to gunpowder. Coustillers and Konniks have potential to deal damage, but again, just 2 base pierce armor doesnt justify their cost against Mangudai. Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai. Hussars are way faster than Mangudai, but until they cover up the 7 range of Mangudai, they can be hit more than once by them. So well leave Elephants apart. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Mongols Overview AoE2 Spirit Of The Law 360K subscribers Subscribe 9K Share 627K views 7 years ago Brush up on your Khan references and join me in looking at this popular AoE2 civilization.. The better the Mangudai micro, the heavier the losses will be. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Stupid China. They can attack buildings and can be used as a bait for Mangudai to come closer. Join. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Units in bold are good options or better than average units for the fight. Elite Cannon Galleon removed from the technology tree. This last advantage also applies for their faster-attacking Cavalry Archers. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. 120. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Dont be too harsh on me if I made a mistake. Learn the build for a 15 minute fast castle into a 3 town-center boom. Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. AboutPressCopyrightContact. AOE is back once again. It holds over 1000 years of war and economy from Dark Age to Imperial Age. They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. But of course, that shouldnt be the case. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). I hope our content helps you feel more confident in your games. Similarly, the Cumans, after researching Cuman Mercenaries, lets the Mongols train 5 free Elite Kipchaks per Castle, which will benefit from the fast-firing bonus the Mongols have for Cavalry Archers. Well start considering cavalry (+Camel) units. We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. The companion to Mangudai will always be Hussars. Well leave these also apart and start considering the scout line. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Will Ghengis Khan ever find the last dragon ball? Here we can also find a use for Persian Trashbows, who, costing only wood, can help a lot hurting units (3 damage each shot). Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. Tonight we might even see the return of Subotai! Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. Regular Cav Archers are way too expensive. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. Create an account to follow your favorite communities and start taking part in conversations. With update 35584, hunters work 40% faster. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. They pretty much have no real weakness. In Imperial Age, theyll try to upgrade your units until the late game army. So take a seat and grab some popcorn. :-) Have a nice weekend! Hand Cannoneers, Janissaries, Conquistadors and Hussite Wagons hit hard Mongol units. Micro is crucial and a good Mongol Onager shot can be devastating, but for some of these civs BBCs are also available to deal with the Onager before Mangudai kill them. In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. Lets take a look on them. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur TL;DR: These are the units that could be used in late game against Mongols. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. They have many bonuses that allow them to move fast and hit very hard when used effectively. Welcome to the AoE2 Strategy Center. Privacy Policy. Arguably the best siege in the game with drill. Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. Disclaimer: Im not saying that these units are effective to stop a Mongol push. After that, theyll need to secure your resources, get at least a second castle, and advance to Imperial while raiding with Mangudai. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Mongols get a crazy early game bonus for hunting. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Aztecs is a bit more challenge, but can still win due to moving speed of all . +50% hunter efficiency? Mongol Monks are some of the worst, and they do not have Halberdiers, which means that the Mongols have no concrete answer to elephant units. A HCA only lacking RAA (Huns, Bulgarians) will be better than a HCA lacking PT (Spanish, Vietnamese, Chinese, Berber, Lithuanian), and both will be better than lacking Bracer (Cumans, Persians). Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. At some point, theyll need to start mining stone. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. It is especially usefull for the siege ram. . These civilizations include Turks, Spanish, Portuguese and Khmer for example. Speaking of those two units you generally want to use Hussars as a meatshield for them. I wont consider mirror matches. They would fare excellent against Hussars and Siege, but Mangudai just would outrun and kill them (2 pierce armor). Clicking on the icon links to the corresponding page. You should still beware of enemy onagers. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. Verteidigung in age of empires ii: Source: dfgames.net. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Then additional in depth advice will be given. History fan - I want a Campaign for each civ. You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. Mangudai train time increased to 26 seconds. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. So, what could each of the civs do against that? Magyars can outnumber them with their cheaper Hussars and. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Mobility here becomes a nightmare because they can separate 3-4 units from their main army to cripple your economy. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. Later, when Hussars are included into the Mongol army, they will become useless. By Imperial Age, fully upgraded Mangudai and Cavalry Archers have a large enough range that they can be set as "Stand Ground", so they are easier to control and do not run into enemy fire. However, whenever I introduced friends to Age of Empires 2, I found they always struggled - The reality was, and still very much is, that Age of Empires 2 has a very steep learning curve. Age of Empires 2 is a real-time based strategy game. That's the main idea. A harsh life of hunting and pastoralism breeds a hardier people. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. Most of them are weak to Siege and some of them are not cost effective. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. Each civilization in AoE2 has its unique unit with their own strengths and counters. With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. Put all together, these units form a very threatening and very mobile force. Age of empires ii 1 viewers gadzookzzz. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. and our If Drill is researched, the Mongol push will be faster and more difficult to stop. Elite Cannon Galleon removed from the technology tree. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. Hunting bonus - This is the best, specific bonus in the game. What an absolutely epic effort. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Age of Empires Series Wiki is a FANDOM Games Community. Press J to jump to the feed. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. Well delve into different army compositions for each of the civs that could give you a chance of victory. Keshiks generate gold while fighting, what is good while engaging Hussars. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. This page is a stub. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. 3- Palisade Spy. 6 sheep. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). They can upgrade them fully but they lack bombard cannons. . They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Their Monks are among the worst of all civilizations, and their defensive structures are not great either. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. We also find stronger Arbalesters in the form of Unique units. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. As they have speed boosted siege units through Drill, they have a huge advantage against civilizations with poor defenses, such as Goths, Magyars and Huns. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do.

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